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the jumping on a timer really ruins the flow of a platformer, the more waiting in a platformer the less fun. I seen this idea in a few gamejam videos and instantly I thought this. But yeah, another thing is the level design seems kind of arbitrary like you just through together a few platforms. i would look into level design videos on youtube, there are 10000000s of them

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Sorry you didn't like it though it is late now to update the game. I am trying my best to present something I'll be proud of, I'll try to create games that doesn't have any kind of stuff that ruins the fun.

Sorry for the bad experience...

don't apologize, just take my advice with a grain of salt and keep at it

Okay Okay Thank You let's see! Maybe I could make good games if I follow your advice :)

nice game

That was fun. It took me a few tries but i did it. Good Job !

Thanks amazing that you liked it!

This was fun. I'm terrible at it, but that's on me. 

Thanks for playing, its good to hear that you liked it.

:)

Pretty cool.

The collision box of the player seems a bit too big for the sprite. e.g. it doesnt seems to be legit that i cant go bellow that platform

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Oh snap! Didn't see that... Actually the Collider of player is of the right size but the Collider of the platform is a little low, it happened because I made the sprite in a 64x64 manner but the actual size was 62x32 so there's some extra Collision.

I'm really really sorry for that, Thanks for the review I appreciate it as it will avoid future mistakes.

Sorry again for the bad experience